Rebirth Requirements, Resets and Unlocks
Meet the Airstrike Uplink and $5M first-rebirth requirements, check what resets and stays, find milestone unlocks, and restart production from $0.

Rebirth restarts your side of the factory while preserving guards, turrets, and rebirth unlocks. Your first rebirth adds +10% income and unlocks Sniper and Treadmill.
Own the $2M Airstrike Uplink and have another $5M cash available. Open Rebirth on the left, select REBIRTH · $5M, then confirm with the green REBIRTH button. After the reset, step on PLACE DROPPER · FREE, use Produce, and collect your earnings at the green COLLECT! area.
Meet the First Rebirth Requirements
Open Rebirth from the left menu to check both requirements.
| Requirement | What you need |
|---|---|
| Airstrike Uplink | Buy the rooftop facility for $2,000,000 cash; its Rebirth menu status must read OWNED. |
| First rebirth payment | Have $5,000,000 cash available after buying the Uplink. |
- If Airstrike Uplink reads NOT YET, find its rooftop purchase pad near the Helipad and Minigun pads. Buy it, then check that the menu reads OWNED. See factory floors and roof access if you are still building upward.
- Save $5M in spendable cash for the rebirth itself. Uplink ownership does not replace this payment.
These two purchases total $7M cash, excluding the other factory purchases needed along the way. You spend $2M on the facility first and need $5M available when you rebirth.
At Rebirth 0, NOT YET leaves the execution button LOCKED. If the Uplink is OWNED but you are short on cash, attempting to rebirth produces “You need $5M” and leaves you at Rebirth 0.
Check What Resets and What You Keep
Before confirming, plan to rebuild production and floors on your side of the factory.
| Progress | Result after rebirth |
|---|---|
| Cash on your side | Resets; the completed first rebirth leaves $0. |
| Machines on your side | Reset and need rebuilding. |
| Floors on your side | Reset and need rebuilding. |
| Rebirth unlocks | Kept. |
| Guards | Kept. |
| Turrets | Kept. |
| Rebirth income progression | Each completed rebirth adds +10% income; Rebirth 1 displays +10%. |
If you want to keep using your current production setup, finish those plans before confirming. Rebirth trades that built-up factory for lasting progression and a fresh construction cycle.
A combat respawn is separate from rebirth. In the gameplay sequence, the player respawned with only a pistol before confirming Rebirth and still retained more than $5M cash. That earlier weapon loss does not establish which equipped weapons rebirth removes.
Confirm Rebirth and Check the Result
Once the Uplink reads OWNED and you have $5M cash:
- Open Rebirth from the left menu.
- Select REBIRTH · $5M to open the confirmation window.
- Review the reset and preservation rules, then select the green REBIRTH button.
- Check for REBIRTH 1 · +10% INCOME and UNLOCKED beside Sniper.
Your production equipment resets and your cash falls to $0. Immediately after the first rebirth, the menu also shows a 30-second countdown and lists the next rebirth at $5M. Use the changed rebirth count to confirm that you succeeded, then begin rebuilding.
First Rebirth Confirmation and Free Production Restart▶ Watch demonstration
Restart Production from $0
The starting equipment is free, so you can resume production without saving any cash through the reset.
- Step on PLACE DROPPER · FREE. This places the starting Dropper, conveyor, and Produce console.
- Approach the console and use Produce—the desktop prompt is E—to send yellow blocks along the conveyor.
- Before Auto Collect is enabled, walk onto the green COLLECT! area beneath the cash display to move accumulated production income into spendable cash.
- Once you have $30, buy Automatic Dropper beside the starting equipment to add automatic production.
- Continue rebuilding toward the upper floor. The Upstairs Belt pad costs $7,500 and sits beside the stair landing, under the pink windows in the Pink Team factory. Buying it restores the upper conveyor and reveals Copper Dropper, Speed Up Belt, and Quick Hands purchase pads.
If blocks are moving but your cash still reads $0, return to the collection area. Producing blocks and collecting the resulting income are separate actions until Auto Collect is enabled. Use the factory upgrades and Auto Collect guide for the next production purchases.
Rebirth Milestones and the Treadmill
Use these milestones to plan your next unlock. Rebirth unlocks stay available through later rebirths.
| Rebirth count | Unlocks |
|---|---|
| 1 | Sniper and Treadmill |
| 2 | TURRET 40 |
| 3 | Minigun |
| 4 | TURRET 105 |
| 7 | Pumpjack |
| 8 | Pumpjack 2 |
| 9 | Pumpjack 3 |
| 10 | Pumpjack 4 |
Treadmill has a green pad beside the production conveyor, near the cash collection area. Its label reads REBIRTH 1. Below that count, approaching it triggers “LOCKED TREADMILL unlocks at rebirth 1.” Complete your first rebirth to satisfy that requirement; the pad's green color does not bypass it.
For weapon progression, the first rebirth unlocks Sniper, while Minigun requires Rebirth 3 and has a red rooftop pad. An upstairs white pedestal near the window-side computer area displays a green scoped long gun marked REBIRTH 1, making it the likely Sniper display. See weapon locations and unlocks when you are ready to find the weapon pads.
If your next goal is a turret unlock, aim for Rebirth 2 or 4 and use base defenses and turret controls for the related defense options.