2 Player Raid Tycoon Buildings and Facility Locations
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Find the structures and facilities you need in 2 Player Raid Tycoon, from ground-floor walls and storage to towers and rooftop upgrades.
Use Stairs Up and the floor structures to expand upward, and buy production belts separately. On the ground floor, the Money Vault costs $2,000 and the Loadout Cabinet costs $2,500 after the Shotgun. Guard Tower, Wall Guard, Turret Tower and the tower-top Turret are separate purchases. The rooftop Helipad costs $1.5 million.
Buildings by Floor and Function
Construction pads let you buy individual structures with cash. Use the pad belonging to your side of the factory.
- Ground floor: Stairs Up leads to the Second Floor purchase platform. Basic walls, front and rear Laser Doors, the Money Vault and the Loadout Cabinet are also at ground level.
- Perimeter: The Perimeter Wall encloses the outside area. Walkways add raised access along the wall and reveal the Laser Fence purchase. The Power Supply pad is beside the gate.
- Upper floors: Third Floor Trusses and Third Floor extend the factory upward. Top Floor Walls and Roof Trusses lead to the Roof purchase.
- Roof: Roof Sandbags, the Helipad and Airstrike Uplink are rooftop upgrades.
Floor structures and production equipment are separate purchases: Upstairs Belt serves the second floor, while Sky Belt is on the third floor. See the production equipment guide for machines, belts and upgrades.
| Name | Price | Structure type |
|---|---|---|
| Walkways |
4000 cash
|
Perimeter walkway
|
| Stairs Up |
4000 cash
|
Stairs
|
| Second Floor |
12000 cash
|
Floor expansion
|
| Third Floor Trusses |
25000 cash
|
Floor supports
|
| Third Floor |
90000 cash
|
Floor expansion
|
| Top Floor Walls |
1000000 cash
|
Upper-floor walls
|
| Roof Trusses |
1250000 cash
|
Roof supports
|
| The Roof |
1750000 cash
|
Roof
|
| Roof Sandbags |
300000 cash
|
Roof upgrade
|
Walkways
- Purchase location
-
Inside the perimeter wall, beside the three weapon display circles and striped barrier.
- How to build
-
Step onto the square ground purchase pad.
- Built structure
-
Raised wall-side walkways and ladder frames, with gray columns, dark lattice supports, and overhead beams.
- Affordability indicator
-
The pad changes from red to white and glowing, and the price text turns green, when cash reaches the purchase price. (Before buying Walkways.)
- Reveals the next purchase pad
- Laser Fence (After Walkways is built; Laser Fence costs $5,000.)
Stairs Up
- Purchase location
-
White construction pad inside the factory on the ground floor.
- How to build
-
Step onto the STAIRS UP pad.
- Built structure
-
Wide gray stairs leading to the Second Floor purchase platform.
- Spanish button label
-
ESCALERAS ARRIBA (Spanish interface.)
- Provides access to the purchase platform
- Second Floor (After Stairs Up is built.)
Second Floor
- Purchase location
-
White pad on the central stair platform.
- How to build
-
Step onto the SECOND FLOOR pad.
- How to reach the floor
-
After construction, follow the stairs on the right from the central platform.
- Spanish button label
-
SEGUNDA PLANTA (Spanish interface.)
- Purchase platform reached via
- Stairs Up
- Provides the floor for
- Upstairs Belt (Upstairs Belt is purchased separately for $7,500 at the stair exit.)
Third Floor Trusses
- Purchase location
-
Beside the upper stair opening, between the stairs and conveyor.
- How to build
-
Step onto the white purchase pad.
- Built structure
-
Vertical dark lattice supports.
- Unlocks the purchase pad
- Third Floor (After the trusses are built.)
Third Floor
- Purchase location
-
At the foot of the trusses, between the stair opening and conveyor.
- How to build
-
Step onto the white purchase pad and remain briefly until construction triggers.
- How to reach the floor
-
Climb the central black lattice through the floor opening. (After Third Floor is built.)
- Route from the perimeter
-
Cross the green-railed connecting platform, pass through the doorway, and go around the central stair opening toward the conveyor and support base. (Returning to the purchase pad from the perimeter wall top.)
- Requires the construction of
- Third Floor Trusses
- Provides the floor for
- Sky Belt (Sky Belt is purchased separately for $75,000.)
Top Floor Walls
- Purchase location
-
White construction pad on the upper floor.
- How to build
-
Step onto the TOP FLOOR WALLS pad.
- Built structure
-
Gray wall frames with green window panels.
- Unlocks the purchase pad
- Roof Trusses (After Top Floor Walls is built.)
Roof Trusses
- Purchase location
-
At the upper-floor conveyor end beside the floor opening.
- How to build
-
Step onto the ROOF TRUSSES pad.
- Built structure
-
Dark lattice trusses beside the upper-floor walls.
- Unlocked by building
- Top Floor Walls
- Unlocks the purchase pad
- The Roof (After Roof Trusses is built.)
The Roof
- Purchase location
-
On the upper floor beside the dark vertical roof supports. (After Roof Trusses is built.)
- Unlocked by building
- Roof Trusses
Roof Sandbags
- Purchase location
-
On the roof beside the helipad.
- Purchase pad located beside
- Helipad
| Name | Price | Purchase location |
|---|---|---|
| Build the Walls |
1000 cash
(Initial BUILD THE WALLS purchase)
|
Beside the cash collector, at the boundary between the factory floor and grass.
|
| Perimeter Wall |
3000 cash
|
White purchase pad beside the outdoor gate frame.
|
| Laser Doors |
2500 cash
|
Cyan purchase pad beside the front doorway near the ground-floor conveyors.
|
| Rear Laser Doors |
2500 cash
|
Cyan purchase pad beside the rear doorway, behind the ground-floor conveyors.
|
| Laser Fence |
5000 cash
|
Near the outer wall and metal posts, in front of the weapon display circles.
|
Build the Walls
- Construction
-
Step on the purchase pad with enough cash to build gray framed walls with large pale-blue windows and an open doorway.
- Defensive use
-
Early walls help reduce exposure to distant firing angles. (Early-base defense recommendation)
Perimeter Wall
- Construction
-
Builds the gray outer enclosure; the construction example includes a blue barred gate.
- Followed by the Walkways purchase in the outer construction route
- Walkways (The Walkways pad is inside the wall beside weapon display circles.)
Laser Doors
- Construction
-
Step on the pad to install horizontal laser bars in the door frame.
- Appearance
-
Red, green, or blue horizontal laser bars occur in different base examples. (Color varies across the described bases.)
Rear Laser Doors
- Construction
-
Step on the pad to build the rear laser doors.
Laser Fence
- Purchase pad appears after building
- Walkways (Outer-wall construction route)
Base Power Devices
Gate Power
- Location
-
Beside the base gate.
- Gate control
-
Open The Gates (Closed gate)
- Gate opening duration
-
60 seconds (Gate Power is disabled by enemy fire.)
- Attack alert
-
BASE UNDER ATTACK names the player shooting Gate Power.
- Recovery
-
The outage countdown is followed by Gate Power restored and the return of the barrier.
Laser Power
- Location
-
An entrance power device; one raid targets the device above the entrance.
- Door opening duration
-
60 seconds (LASER POWER DOWN)
- Attack alert
-
The base attack notification identifies Laser Power and the attacker.
- Outage timer
-
LASER POWER DOWN has its own countdown, separate from GATE POWER DOWN.
Rear Door Power
- Location
-
Beside the rear laser doorway.
- Door control
-
Open The Doors
Power Supply
- Price
-
5000 cash
- Purchase location
-
Glowing purchase pad beside the base gate.
Find the Vault, Cabinet and Defensive Towers
The Money Vault purchase pad is in front of the ground-floor cash pile. Step on it with $2,000 to build the gray vault. The Safe is the separate interaction used to crack a rival's cash storage and deliver a loot bag at your own base; follow the raiding guide for the complete delivery route.
The Loadout Cabinet is near the ground-floor stairs. Unlock the Shotgun to reveal its $2,500 purchase, then save owned guns in its carrying slots to bring them back after ordinary death.
For wall defense, the Guard Tower costs $100,000 and the Wall Guard is a separate $40,000 purchase. The Turret Tower costs $75,000 at the corner platform; the tower-top Turret costs another $150,000 and is delivered by helicopter. The courtyard Turret Terminal manages turret models and tower orders.
Safe and Money Vault
Safe
- Location
-
Beside the ground-floor conveyors, marked by a blue shield.
- Appearance
-
Large gray cabinet with a wheel-operated door; green cash bundles sit on a wooden pallet inside.
- Cracking
-
Hold Crack the Safe at the door wheel until the progress ring completes and the door opens. (Closed rival Safe)
- Loot delivery
-
Bring the bag home and approach the Safe door. Bag delivered and the return to BASE confirm completion. (Carrying loot at your own Safe)
- Contains cash that can be collected as
- Loot Bag (After opening the rival Safe and reaching the cash pallet)
- Receives
- Loot Bag (At your own base)
Money Vault
- Price
-
2000 cash
- Purchase location
-
Cyan MONEY VAULT pad in front of the ground-floor cash pile.
- Construction
-
Step on the purchase pad to build a gray vault with a wheel door and blue shield marker.
Loadout Cabinet
Loadout Cabinet
- Purchase price
-
2500 cash
- Location
-
Factory ground floor near the stairs
- Purchase prerequisite
-
Unlock the Shotgun
- Maximum saved guns
-
3 guns (All cabinet slots unlocked)
- Available slots
-
1 slots (Before Rebirth 1)2 slots (Rebirth 1 or 2)3 slots (Rebirth 3 or above)
- Interaction
-
Open; E on desktop (Near the cabinet)
- Configure loadout
-
Click a gun or drag it into a CARRYING slot. (Owned guns and unlocked slots)
- Respawn behavior
-
Respawn with the saved guns every life. (Ordinary death)
- Ownership requirement
-
Buy a gun at its giver before assigning it.
- Purchase unlocked after
- Shotgun
- Second slot unlocks through
- 1 × Rebirth (Completed rebirths)
- Third slot unlocks through
- 3 × Rebirth (Completed rebirths)
Guard Tower and Wall Guard
Guard Tower
- Type
-
Defensive structure
- Price
-
100000 cash
- Purchase method
-
Step onto the GUARD TOWER purchase pad beside the base wall.
- Structure
-
Gray corner tower with a ground-level opening, internal ladder and upper platform connected to the wall walkway.
- Unlocks the purchase of
- Wall Guard (After the tower is built)
Wall Guard
- Type
-
Wall-top guard purchase
- Price
-
40000 cash (Pad unlocked after Guard Tower construction)
- Purchase method
-
Step onto WALL GUARD beside the wall and metal ladder.
- Purchase result
-
The purchase pad disappears and an armed guard appears on the wall. (Successful purchase)
- Appearance
-
Brown hair, black outerwear and a blue shirt. (One wall-guard configuration)Orange hair and black-and-white clothing; carries a gun. (Another wall-guard configuration)
- Requires construction of
- Guard Tower (To reveal the purchase pad)
Turret Construction and Management
TURRET TOWER
- Type
-
Tower construction
- Cash price
-
75000 cash (TURRET TOWER purchase pad)
- Location
-
Corner platform connected to the wall walkway
- Purchase
-
Separate from the WALL GUARD and the tower-top TURRET purchase.
- Purchase pad appears on the corner platform built by
- Guard Tower (Base construction sequence)
TURRET — Tower-top Purchase
- Type
-
Tower-top turret installation
- Cash price
-
150000 cash (TURRET purchase pad)
- Location
-
Top of the corner tower, reached by its outside metal ladder
- Installation
-
A helicopter lowers the purchased turret onto the tower.
- Appearance
-
White-gray rotating base with multi-barrel guns on both sides and green side cylinders.
- Installed on
- TURRET TOWER
Turret Terminal
- Type
-
Management terminal
- Location
-
Base courtyard, beside the glowing gate
- Appearance
-
Black upright terminal with a cyan-white light on top.
- Interaction
-
Open (E on desktop)
- Function
-
Opens TURRETS for model purchases, equipment changes and TOWER ORDERS.
- Tower orders
-
DEFEND / HOLD FIRE
Choose the Facility for Your Next Goal
- Reach higher floors: Buy the floor and access structures; a belt is an additional purchase if you want production on that level. Use the floor unlock guide for the construction route and missing buttons.
- Keep guns after ordinary death: Buy the Loadout Cabinet and assign guns you own. The second carrying slot unlocks at Rebirth 1 and the third at Rebirth 3. See cabinet and weapon slots for setup.
- Defend the wall: Choose the Guard Tower and Wall Guard for a guard on the wall, or build the Turret Tower and its separate turret for tower combat. See guard management and turret controls.
- Receive rooftop supplies: Buy the $1.5 million Helipad. A two-player factory has a purchase point for each player. See the Helipad guide for collecting deliveries.
- Use remote attacks: The $2 million Airstrike Uplink is near the Helipad. Bomber Uplink requires Rebirth 6, and the Nuclear Silo is the launch facility required for a cash Predator Missile launch. See attack and strike requirements for the available launch options.
Helipad
Helipad
- Build price
-
1500000 cash
- Location
-
Factory rooftop
- Purchase method
-
Step onto the HELIPAD purchase pad with enough cash.
- Pad colors
-
Red when unaffordable; white pad and green price when affordable.
- Helipads per factory
-
2 Helipads (Two-player factory; each player has a purchase point)
- Appearance
-
Black platform with a white border, glowing yellow ring and H marker.
- Delivery
-
Construction triggers SUPPLY DROP INBOUND and a helicopter carrying a green crate. NEXT DROP tracks later deliveries.
- Receives rooftop deliveries of
- Supply Drop
| Name | Type | Purchase cost | Required Rebirth |
|---|---|---|---|
| Airstrike Uplink |
Airstrike facility
|
2000000 cash
| — |
| Nuclear Silo |
Missile launch facility
| — | — |
| Bomber Uplink |
Base unlock
| — |
6 rebirths
|
Airstrike Uplink
- Location
-
Rooftop purchase pad, near the Helipad area
- Rebirth menu condition
-
Listed as an ownership condition, changing from NOT YET to OWNED. (Rebirth 0 interface listing Airstrike Uplink before the first rebirth)
- Ownership listed as a condition for
- Rebirth (First-rebirth interface that specifically lists AIRSTRIKE UPLINK)
Nuclear Silo
- Purpose
-
Launch site and facility requirement for a cash Predator Missile launch.
- Provides launch site for
- Predator Missile
Bomber Uplink
- Location
-
Yellow unlock pad inside the base; also listed under BASE UNLOCKS.
- Requires Rebirth level
- 6 × Rebirth
Construction and Facility Walkthroughs
For the next construction button or a route upstairs, use Floor Unlocks and Missing Buttons. For protecting entrances and responding to attacks, see Base Defense and Passive Mode. The facility guides above cover recruiting guards, installing and controlling turrets, saving a loadout, collecting rooftop supplies and launching strikes.
2 Player Raid Tycoon Floor Unlocks and Missing Buttons
Unlock floors in 2 Player Raid Tycoon with stair, truss and roof prices, then find missing buttons outside, upstairs and around rooftop facilities.
2 Player Raid Tycoon Factory Production and Upgrade Guide
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2 Player Raid Tycoon Helipad and Rooftop Supply Drops
Build the $1.5M Helipad in 2 Player Raid Tycoon, collect rooftop helicopter supplies, and use NEXT DROP to time later deliveries.
2 Player Raid Tycoon Rebirth Requirements and Unlocks
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2 Player Raid Tycoon Base Defense and Passive Mode
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How to Get and Equip Guards in 2 Player Raid Tycoon
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How to Build and Use Turrets in 2 Player Raid Tycoon
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2 Player Raid Tycoon Loadout Cabinet and Weapon Slots
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2 Player Raid Tycoon Attack Menu and Strike Requirements
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How to Raid and Deliver Loot in 2 Player Raid Tycoon
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